Handbook

Animation

Add smooth animations and transitions to blakeUI components

blakeUI components support multiple animation approaches: built-in CSS transitions, custom CSS animations, and JavaScript libraries like Framer Motion.

Built-in Animations

blakeUI components use data attributes to expose their state for animation:

/* Popover entrance/exit */
.popover[data-entering] {
  @apply animate-in zoom-in-90 fade-in-0 duration-200;
}

.popover[data-exiting] {
  @apply animate-out zoom-out-95 fade-out duration-150;
}

/* Button press effect */
.button:active,
.button[data-pressed="true"] {
  transform: scale(0.97);
}

/* Accordion expansion */
.accordion__panel[aria-hidden="false"] {
  @apply h-[var(--panel-height)] opacity-100;
}

State attributes for styling:

  • [data-hovered="true"] - Hover state
  • [data-pressed="true"] - Active/pressed state
  • [data-focus-visible="true"] - Keyboard focus
  • [data-disabled="true"] - Disabled state
  • [data-entering] / [data-exiting] - Transition states
  • [aria-expanded="true"] - Expanded state

CSS Animations

Using Tailwind utilities:

// Pulse on hover
<Button className="hover:animate-pulse">
  Hover me
</Button>

// Fade in entrance
<Alert className="animate-fade-in">
  Welcome message
</Alert>

// Staggered list
<div className="space-y-2">
  <Card className="animate-fade-in animate-delay-100">Item 1</Card>
  <Card className="animate-fade-in animate-delay-200">Item 2</Card>
</div>

Custom transitions:

/* Slower accordion */
.accordion__panel {
  @apply transition-all duration-500;
}

/* Bouncy button */
.button:active {
  animation: bounce 0.3s;
}

@keyframes bounce {
  50% { transform: scale(0.95); }
}

Framer Motion

blakeUI components work seamlessly with Framer Motion for advanced animations.

Basic usage:

import { motion } from 'framer-motion';
import { Button } from '@blakeui/react';

const MotionButton = motion(Button);

<MotionButton
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
>
  Animated Button
</MotionButton>

Entrance animations:

<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  transition={{ duration: 0.5 }}
>
  <Alert>
    <Alert.Title>Welcome!</Alert.Title>
  </Alert>
</motion.div>

Layout animations:

import { AnimatePresence, motion } from 'framer-motion';

function Tabs({ items, selected }) {
  return (
    <div className="flex gap-2">
      {items.map((item, i) => (
        <Button key={i} onPress={() => setSelected(i)}>
          {item}
          {selected === i && (
            <motion.div
              layoutId="active"
              className="absolute inset-0 bg-accent"
              transition={{ type: "spring", bounce: 0.2 }}
            />
          )}
        </Button>
      ))}
    </div>
  );
}

Render Props

Apply dynamic animations based on component state:

<Button>
  {({ isPressed, isHovered }) => (
    <motion.span
      animate={{
        scale: isPressed ? 0.95 : isHovered ? 1.05 : 1
      }}
    >
      Interactive Button
    </motion.span>
  )}
</Button>

Accessibility

Respecting motion preferences: blakeUI respects user motion preferences using Tailwind's motion-reduce: utility. Reduced motion is gentler, not zero: movement is suppressed, while colour and opacity transitions keep running. A button under reduced motion still tints on hover, it just stops shrinking on press.

blakeUI extends Tailwind's motion-reduce: variant to support both the native prefers-reduced-motion media query and the data-reduce-motion attribute.

Do not reach for motion-reduce:transition-none unless the declaration transitions only movement. On a mixed declaration it removes the colour transition too, which is the opposite of what reduced motion asks for.

/* Movement only - transition-none suppresses exactly the movement */
.chevron {
  transition: transform 150ms var(--ease-out);
  @apply motion-reduce:transition-none;
}

/* Mixed - route the movement through a custom property instead, so
   colour keeps its own timing and `transform` stays alone in its block */
.button {
  transition:
    transform 250ms var(--ease-smooth),
    background-color 100ms var(--ease-out);

  --button-press-scale: 0.97;
  @apply motion-reduce:[--button-press-scale:1];

  &:active {
    transform: scale(var(--button-press-scale));
  }
}

/* Blanket `transition` / `transition-all` covers transform, translate,
   scale and rotate - narrow the list rather than dropping it */
.indicator {
  @apply transition duration-250 motion-reduce:transition-[color,background-color,opacity];
}

Keep transform and scale in separate declaration blocks. Lightning CSS folds a sibling scale into transform, which silently neutralises any opt-out that targets scale.

The same rule applies to keyframe animations. motion-reduce:animate-none removes the fade along with the movement, and stops the animationend that React Aria waits on before unmounting an exiting overlay. Use animate-flat instead - it neutralises the enter/exit transform variables so the animation keeps running as a pure opacity fade:

.popover {
  &[data-entering="true"] {
    @apply animate-in duration-150 fade-in zoom-in-95 slide-in-from-top-1;
  }

  /* Still fades; no longer zooms or slides */
  @apply motion-reduce:animate-flat;
}

For a hand-written keyframe, route its transform through custom properties and neutralise those instead, so both ends of the keyframe collapse to the same transform.

Continuous indicators need a different answer again. A spinner or indeterminate bar has no gentler version of its own motion, and freezing it mid-cycle reads as stalled rather than calm. Swap the looping motion for an opacity pulse so the component still says "working":

.progress-circle__track {
  animation: progress-circle-spin 1s linear infinite;

  /* Stops spinning, keeps signalling activity */
  @apply motion-reduce:animate-pulse;
}

If the resting geometry would misread, correct that too. The indeterminate bar is w-2/5 while travelling, so it also goes motion-reduce:w-full - otherwise it freezes looking like a stalled 40%.

With Framer Motion:

import { useReducedMotion } from 'framer-motion';

function AnimatedCard() {
  const shouldReduceMotion = useReducedMotion();

  return (
    <motion.div
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      transition={{ duration: shouldReduceMotion ? 0 : 0.5 }}
    >
      <Card>Content</Card>
    </motion.div>
  );
}

Disabling animations globally: Add data-reduce-motion="true" to the <html> or <body> tag:

<html data-reduce-motion="true">
  <!-- Movement is suppressed; colour and opacity transitions still run -->
</html>

blakeUI automatically detects the user's prefers-reduced-motion: reduce setting; the attribute overrides it in either direction.

Performance Tips

Use GPU-accelerated properties: Prefer transform and opacity for smooth animations:

/* Good - GPU accelerated */
.slide-in {
  transform: translateX(-100%);
  transition: transform 0.3s;
}

/* Avoid - Triggers layout */
.slide-in {
  left: -100%;
  transition: left 0.3s;
}

Will-change optimization: Use will-change to optimize animations, but remove it when not animating:

.button {
  will-change: transform;
}

.button:not(:hover) {
  will-change: auto;
}

Next Steps

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